Don't be afraid to use it if you're stuck or trying to complete missions in a hurry. There's a computer in city hall with information on every resident in the city (usually right off the lobby). They only keep for 24 hours though, so if you want those records get them while they're hot! Most buildings have them somewhere between the 4th-8th floors, whereas businesses will have them on their security computers. It's relatively easy to escape/disappear - so as long as you're not going for 100% stealth don't be afraid to break and enter, knock out the residents, eat their food, shower in their shower, towel off, steal their precious items, and then continue with your quest. I promise it's worth your time not to get caught/blasted to smithereens. Turn off the security cams/lasers by accessing the floor or businesses breaker box/panels before you do whatever it is you're going to do. Truncheons are super helpful for arrests (you'll need handcuffs as well, of course), especially when there is an onlooker at the apartment/work. Doorjambs and newspapers are worth their weight in crows. In particular, they tend to spawn behind desks/counters so the back of restaurant counters will sometimes net you 4-8 lock picks for free (and no one minds if you take them)! They're also purchasable at city hall, so if you're flush on cash just buy a set of 30 and be on your merry way. Additional lock picks (hairpins/paperclips) can be found pretty much everywhere, just keep an eye out. Increase inventory space ASAP (you can get Sync-Disk rewards from side-missions) You can do this at any sync clinic by looking at the pillow on any of the beds. Install the discs first, then use the vials for upgrading the effect of the disk. Snyc-Disks upgrade your abilities whereas sync-disk vials increase [the effectiveness of the already installed sync-discs themselves. There are almost always a few lying around. If you can't reach a duct entrance, try stacking some boxes. Use the map liberally while you're crawling through ducts - it's very helpful for navigating to the correct entry/exit. Additionally, all buildings have 13th floors (afaik). Floors are labeled in the UK tradition, with 'G' (ground) being the floor built on the ground and '1' being the first floor above ground level. Simply click the 'Plot route' selection twice in this circumstance and you'll get what you need. If you have a previously plotted route that hasn't yet been cleared, plotting a new rote (via evidence or the map) will clear that previous route, and won't route to the next location. All businesses/places of public knowledge are searchable with the magnifying glass button at the top left-hand corner of the 'F' screen. Statuses (thirsty, hungry, bleeding, etc.) are described in detail by clicking into the 'F' menu and then clicking on the 'Person' overlay (third from the left). The menu UI isn't quite clear about the fact that it operates like overlays (similar to Steam/XBOX) - but thinking about them like overlays can make life quite a bit easier. Hi everyone! This is just a general collection of tips/tricks I've collected in my first 17 or so hours with the game.
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